Demo Site
Showing posts with label 101 Series. Show all posts
Showing posts with label 101 Series. Show all posts

Sunday, June 13, 2010

Aika Online: Medals and Honor Points 101

A final view of the village before I destroy it. Muahaha~!! xD Ok.. it cannot be destroy, I know... =.=;;

Hello there~ xD If you have been an Aika Online player, you should know that it is a MMORPG focusing more on PvP. Because of this, 5 nations were created so that players can kill other players with a darned good reason~ xD

Since players of other nations are considered your nation enemies (other than your allied nation, of course. =.=;;), you are given rewards when you kill them. Medals and honor points are given upon every kill of your opposing nations. So yeah, what the hell are all these for? Well, for medals, you can trade in for experience points upon taking the quest. Honor points? Accumulate as much honor points as you can because you will want to use them to trade for equipments and weapon. These are called Honor Sets and they do have some pretty stats.

So then, how do you get more of the above mentioned? Kill more players from the opposing nations? Damn, I am getting tired for being so repetitive~ :p There are a couple of ways to get them quickly.

1. Participate actively in Relic Raid/ Defend
2. Go BattleGround
3. Go to Arena. (Only three times a day, or so I heard...)
4. Go to any opposing nation and slaughter their citizens~!! (aka Honor Farming)

So here you go, let me know if I miss out anything. xD

Ciaossu~ ^^

Saturday, May 22, 2010

Aika Online: War 101

Welcome to the next installment of the 101 series. ^^ Today, I will be talking about War/ raid/ nation defense in Aika. Before I go any further, do take note that only the PvP channel caters to a War/ raid/ nation defense in Aika. Having got that clear, let's now proceed back to the main topic, ya?

Often, you will hear the word "Rift" during a War/ raid/ nation defense. So what exactly is a "Rift"? See below~

Lenaria Rift - Each nation's Rift has their own glowing color to represent the respective nation.


This is the "Rift". It is the only place where players can access to the other nations in Aika. Hence, a battle will MOSTLY start or end near the Rift.


Now that we are done with the "Rift", let's go further. Most of the time, you will be somewhere or anywhere EXCEPT the "Rift". Well, most of the time, unless you are some bored dude with max or near to max level there standing telling others you are guarding the nation in fact you really are just AFK or chatting. :p So what happen is, those bored dudes will be one of the earliest to spot if there are players from other nation entering your own nation and they will alert the whole nation via channel chat. Once it is verified that your nation is under attack, you will most likely see a nation chat. A nation is red in color, seen on both channel (PvP & PvE) and appears in the middle of your screen~ Ok, not really middle. =.=;; It is kinda middle top. Anyway, see below for a clearer picture how it looks like.


Here comes the ALMIGHTY red words. xD


Ok. Upon seeing the big red words, being the ever patriotic citizen you are (yeah, right. :p), you will want to rush to defend whatever is being attacked in your nation. Before you get all hot blooded by the hungry raid of the opposing nation; calm down, take a breather and try to catch more instructions that will soon be coming. Most probably, all the citizens will be asked to gather at the pass to intercept the raiders. Which will end like the below. :)


Can you find me? One million gold reward~ Nah, just kidding~

This is where everyone will cramped together waiting for the enemy to escape. The reason is simple, it is tight and there are NPC guards there. The most favorable ground for defense. War, it is all about tactics. ;p So once you are there, you request for a party and then form a raid. A full raid = four parties, just in case you are wondering, smartypants. :p Anyway, once you get into a party, try to form up a raid party. Only the party leader can do that though and they must be within sight of each other. So take note~ xD Forming a raid party is good so that the clerics can heal everyone. So try to form party and raid as often as you can. :) - Good tip~ xD

The above is mainly talking about defense. It applies the same when you go to other nation to raid them of their Relic (For more information about relic, click here. Opps sorry, the link is not up yet, will update when it is done~ xDD ).

Arghh, stop interrupting. Let me go on. :p So, your duty is to protect the Relic carrier. Unless, if YOU happens to the be Relic carrier, of course. How do you know who is the Relic carrier? The Relic carrier will glow like the one below~

Nice glow isn't it~ Don't envy me... FINE, it is not me. =.=;;

The raid is consider over either 1. Everyone got wiped out OR 2. the Relic get placed in the temple of your/ ally temple. To steal the Relic from the desire temple, attack the three green crystal you see in the picture and the purple core will open up. Then it is Relic for the taking~ xD

*Do take note, Relic take 6 hours to unbound after placing in a temple. So the Relic cannot be stolen before that.

I will see you here~ xD

This is a long post. Gonna stop here. Ciaossu~ ^^

Monday, May 10, 2010

Aika Online: Dual Gunner 101

Before you start reading that bunch of junk data below, please do take note that this post intention was not to make it look like a guide. Rather, the intention is to offer a place where people could come and have a quick glance at what a Dual Gunner class could offer them or use it as a reference.

That being said, let me welcome you to the first post of the 101 series. *Clap clap clap~ xD

A Dual Gunner, often known as damage dealers. Your main role in a party would be to dish out large amount damage in a short time and to DO that, you rely on your equipments and skills greatly. (erm.. of course, when I say skills, it refers to BOTH Dual Gunner skills and the PLAYER skills. :p) Dual Gunners have a bunch of skills like the other classes. And below, I will highlight the skills that are more important to a damage dealing Dual Gunner, in my HUMBLE opinion, of course. :)

1. Poison Ivy.


One of the first skill you can get (Lvl 4). You should at least put ONE skill point here. This is a fairly handy skill as it allows you to root the target and stop it from moving. Trying to escape from enemy? Root it! Trying to STOP enemy escaping? Root it! Trying to prevent mobs from attacking your Cleric from melee mobs? Root it! Ok, you get the message... xD What? Yer asking how long the root last? Well, the higher you upgrade it, the longer it last. Huh? Yer didnt know skills can be upgraded? Noooooooob! :p


Ok, let's ignore the noob and move on. xD


2. Full Auto



You get this at level 12 and it will be one of your most used skill in a while. Basically, this skill let you unleash 10 bullets in a SECOND! Wooot!!!! Nothing to be happy about, thats a gimmick actually. =.=;; Because, the damage of your skill depends on the skill level, not the damage per bullet. Anyway, max it!


3. Maelstrom



You get this at level 19. Now, this black cloud of smoke is no joke. Although it is not a damage skill strictly speaking, its so call a damage enhancing skill. And it enhances your damage GREATLY! Upon the use of this skill, a certian amount of damage will be added everytime you attack your target - up to 10 times OR within 10 seconds. And guess what, Maelstrom treat Full Auto as ONE attack! How cool is that? xD


~.~ Huh? Yer don't get it? Ok, fine. I will explain further. Remember the gimmick I mentioned earlier? Full Auto fires 10 bullets in a second? Yup, you got that. Each bullet fire from Full Auto will have the addition damage and yet Maelstrom took it as one attack.


Example:
Let's just put it that you have a level 1 Maelstrom which deal additional 26 damage per attack. After you Maelstrom your target, you fire 10 normal attacks. The damage that you deal will be as below.



10 normal attacks + 10 x 26 = 10 normal attacks + 260 damage.

Now lets incorporate Full Auto into Maelstrom with 9 normal attacks.


(9 normal attacks + 9 x 26) + Full Auto (10 bullets + 10 x 26) = 9 normal attacks + Full Auto + 494 damage.


Can you see how much difference it is now? And it just get better at higher levels. So, max it. Next please! xD


4. Crossfire


*Please do not mind all chats in the above pictures as they are all purely fictional~ xD


Your first and only AOE skill for a very long time to go. You get it at level 32. Using this let you fire 8 bullets at EVERY target within 5 meters from you! And similar to Full Auto, the 8 bullets is a gimmick too. =.=;; But WAIT! That means that it works the same way as Full Auto in Maelstrom too! Thats right, little buddy~ You are getting better now. xD


Basically, a simple Maelstrom + Full Auto + Crossfire + 8 normal attacks combo deals HUGE damage! How much exactly? Hahaha. Calculate yourself, thank you. I am too lazy to do the whole fomula thingy now. :p


PS: Max it too please. xD


Well, there are still some more pretty cool skills for Dual Gunner. However, since they are all kinda self-explanatory, I will not go through them. Unless there are request for them. Hehe.


So now, lets look at the skills that YOURS TRULY have choosen for Dual Gunner, shall we? Those skills that I put only 1 point on them means they are handy to use but i do not see the point in upgrading them further. And of course, those are by no means the BEST build, just best IN MY humble opinion only. xD


Click here to see them.


Ciaossu for now. ^^